The real silent Hill Experience




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DERFUZHWAR

We think this interview from Helldescent.com with Devin Shatsky, the producer of the next Silent Hill game, pretty much sums up how the game will turn out:


"Silent Hill 2 [is my favorite Silent Hill game]. I didn't really care for all the heavy occult based storyline in SH1 and 3."
"... I found the SH1 and SH3 stories to be a bit convoluted, and messy...

... I find all the in's and out's of 'The Order' to be overly intricate and rather uninteresting..."


"... The Order should've remained in Silent Hill 1, and every other Silent Hill after 2 should've had its own self contained storyline as well. All the past games (except SH2) told Silent Hill Stories that attempted to intersect within themselves, and that was a bad direction..."
"... I've made no bones about my distaste for the storylines with tenuous connections to The Order, and Homecoming was no exception."

- Devin Shatsky


ROSSETER

If someone is in charge of a game called "Silent Hill" and they don't like Silent Hill 1 or 3, then that game is in trouble.


DERFUZHWAR

He goes on:


"... I draw more motivation from Owaku-san, than inspiration. We're not out to replicate anything that the original team did...

... In a perfect world, our game would be judged on its own merit, not how it matches up to its predecessors."


"... if you play the game without constantly comparing it to the past, I think you'll enjoy yourself much more...

... This isn't a sequel or a prequel or a continuation of the soap opera that is The Order, and is in no way attempting to branch off from obscure details in previous storylines."

- Devin Shatsky
ROSSETER

This guy wants us to play a game called "Silent Hill" and then not compare it to other games called "Silent Hill". He states that the cult has no involvement in Silent Hill 2, and so it is therefore its own separate entity. This is the feeling of all new developers.


FUNGO

And it is wrong. Silent Hill 2 not only references the cult over and over, but could not have happened without the cult. It explains why Silent Hill 1 was able to happen (describing the spiritual power), and Silent Hill 1 explains why Silent Hill 2 was able to happen (twisting the spiritual power).


It's true that each game tells its own story, but each story must fit into what has been established as Silent Hill, and add to the overall narrative. Silent Hill 1 set up the premiss and kick-started the nightmare, 2 defined the nature of and set the rules for the nightmare, 3 finished up the story and defined the cult, and 4 explored the cult's influence on its members and outsiders.
ROSSETER

The newer games are having a really hard time fitting in while adding to the story. Origins tried to clarify the first game, but only restated old information and complicated things while copying the story of Silent Hill 2. Homecoming took the cult in the wrong direction (Hostel? ...Really? ...Hostel?) and copied the story of Silent Hill 2. SHAZAM didn't even try, but instead tried to redefine what the series was about (psychology rather than occultism) while copying the story of Silent Hill 2.


As we've heard from the developers, the new game will make no attempt to tie itself into the narrative of the first 4 games by not having any cult influences, and will copy the story of Silent Hill 2.
We're still waiting for a Silent Hill game that is able to fit the story of the original four while adding something that hasn't already been explored. If that's not possible, then it's time for Konami to call it quits. We know that's an unpopular idea, but we feel that each new game that comes out takes something of the original intent and meaning away from the first four, and those need to be enjoyed for what they are rather than what these new attempts are trying to make them into.
FUNGO

That about takes care of all the major questions we've had. We want to thank everyone for watching, especially you developers. We're hoping this is having some kind of impact.


ROSSETER

And from the looks of it, it is.


We got an e-mail from a member of Team Silent; none other than Jeremy Blaustein, the translator, voice acting director and motion capture director of Silent Hill 2, 3, and 4. He praised our work, saying:
"I really enjoyed your videos. They were entertaining, informative, and backed by solid arguments."

- Jeremy Blaustein


He then expressed a disagreement with our translation of the Hope/Wish House article, which is okay. It was more an issue of our personal preference than it was a correction, so not a big deal. But, then he said this:
"... Again, you did a fine job on your videos and I must say I entirely agree with your analysis about the direction the series took. I like to think that I played a strong part in maintaining the game's edge and I worked right alongside Mr. Owaku, Mr. Sato and other team members to do the very best we could.
I am overjoyed that you and others enjoyed it so much."

- Jeremy Blaustein


We want to thank Jeremy Blaustein for his work on the games, for watching our video, and for writing to us. It means a lot that a member of Team Silent agrees with what we said.
Thanks, everyone, for all the feedback and questions! We want to thank the people over at Helldescent.com especially for helping us to spread the word and helping to officially confirm the information in our video through official sources. So, thanks for those interviews! Lastly, we want to thank Hiroyuki Owaku and Masahiro Ito for their huge contributions to the world.
The REAL Silent Hill Experience is not over!
DERFUZHWAR

The battle is not yet won!


ROSSETER

New parts will be added as Silent Hill projects are released...


... and we can't wait. Goodbye for now.
Rosseter snuggles up under the covers In his bed while DerFuzhwar reads from a book. Fuzh finishes the story and closes the book.
DERFUZHWAR

... and that's how Silent Hill ended. Sweet dreams.


DerFuzhwar walks out the door, turning to switch off the lights.
ROSSETER

Wait! ... I'm afraid of the Bogeyman.


DERFUZHWAR

Alright bud, how about I leave the door open a little bit for you. Okay?


Rosseter nods. DerFuzhwar closes the door, leaving it open so that light from the hall shines in through the crack. Rosseter is just settling in to sleep when he notices that the closet door is open. Rosseter peers into the darkness as the tension builds... Suddenly, Pyramid Head's knife is heard scraping the floor within the darkness. Rosseter is terrified and quickly hides under the covers.
Cut to black...

SUPPLEMENTARY: SAMAEL
ROSSETER

When we first released the experience, we thought we had anticipated all of the arguments that might be made. But there were quite a few we did not see coming, as we figured the answers to these questions were either self-explanatory or irrelevant to the story. Arguments about who Eddie shot...


FUNGO

... Does it even matter?


ROSSETER

... or which ending is canonical, Good or Good+, come to mind...


FUNGO

... They both lead to the same place, so what the frick is the difference?


ROSSETER

But we could not have foreseen the backlash we received when we stated that the demon god in Silent Hill 1 was, presumably, Samael; arguments about whether or not the god was a demon, and incorrectly using memos from Silent Hill 3's explanation of the god to describe Silent Hill 1's end boss, the Incubus.


FUNGO

And this is where the majority of players are getting all messed up. The usual practice of reading into everything for hidden meanings seems to disappear when any information about the cult is given to us in hardcover. Silent Hill 3's memos attempt to explain changes to the cult's beliefs and why they are suddenly worshiping Alessa as their god. They wouldn't want their followers to find out that the mother of their god was responsible for its death, would they? So their god became Alessa, and alternate history was taught to cover up the change in order to keep their followers complacent.


That is the purpose of Silent Hill 3's memos — to teach cult members, not players, about the religion. There is a book in the cult's library that states that only outsiders (or opponents) label the god as a demon. But, Alessa more than anyone would know if there was a demon inside of her, and she states so in the very same game. The book is teaching a lie, the same lie Vincent is also teaching.
ROSSETER

People are mistaking a Q&A excerpt in the Koushiki Guidebook as proof that the god in Silent Hill 1 is not Samael. The guide states that the name Samael is invoked as "nonsense that falls under the category of wordplay" in order for Dahlia to trick Harry into helping her. This passage is responsible for Samael's mention being labeled as a "red herring", but the guide is only half right. The Book of Lost Memories guide negates this answer when it says:


"According to the Kabbalah (Jewish mysticism), the angels Metatron and Samael originally shared the same existence."

- Lost Memories


The Seal of Metatron and the Mark of Samael are one and the same! Dahlia is actually spooking Harry by telling him the truth, but she's tricking him by not telling the whole truth.
FUNGO

If you take the information the game gives you without any outside influence, then you would naturally come to the conclusion that the demon is Samael since this is the only demon mentioned throughout the game. But this is not the only hint of the demon's identity that we are given. The spiritual power manifests the demon in the form it's followers see it; in Silent Hill 3 as Alessa. But what form did it take in Silent Hill 1? Just look at it! Look at the Incubus!


BOTH

Goat head, wings, hooves, luscious heaving breasts...


FUNGO

A quick search into symbolism for satanic worship will reveal images of a demon known as "Baphomet"... Now, where have I seen this before?


ROSSETER

It's right there!


FUNGO

It's the concept art for the end boss of Silent Hill 1.


ROSSETER

Further research into the demon Baphomet will reveal that he is associated with the image of the "Goat's Head of Mendes", depicted as a pentagram with the demon's image making up the five points of the star. This image is well known to be related to Satan, and in Black Magick Satanism, Samael and Satan are one and the same! The Goat's Head of Mendes is also a popular symbol in freemasonry, and is depicted with the name Samael right across the top! Even more, in Jewish tradition Samael was once Metatron, but fell from Heaven and so became the Prince of Darkness, the one who seduced Eve in the Garden of Eden. So Satan = Samael = Baphomet = Incubus. When Dahlia said, "Samael," she could have said, "Baphoment," or, "Satan," and would have been saying exactly the same thing. Samael is just another name for Baphomet.


FUNGO

Don't you mean Incubus? Because it's not Baphomet. I mean, the design was based on Baphomet, but that doesn't mean it is him. I mean, you can see many references that illustrate it's not Baphomet...


ROSSETER

Then why does she say, "Samael?" Why didn't they make up some other demon's name? It's because she's using another name for Baphomet right there!


FUNGO

Well, it "incubates" inside of Alessa...


ROSSETER

Shut up! So, what's that the Incubus is sitting in front of? Oh, it's the Mark of Samael!


FUNGO

Take a look at this business: Harry... Mason?


ROSSETER

Whaaat?
FUNGO

And look, the Seal of Metatron...


ROSSETER

... (Mark of Samael)...


FUNGO

That is the freemasons' "Eye in the Capstone", which represents what?


ROSSETER

Satan.
FUNGO

Samael.
ROSSETER

Baphomet...


FUNGO

... Same thing.


ROSSETER

I guess it really was just a red herring...



SUPPLEMENTARY: MULTIPLE DIMENSION THEORY
FUNGO

90% of Silent Hill fans subscribe to the Multiple Dimension Theory.


ROSSETER

And it goes a little somethin' like this:


The Multiple Dimension Song

By Rosseter


Well, Harry and his daughter are drivin' around

when something draws his attention

He crashes the car, and then he wakes up

in a parallel dimension


He looks around until the dark world comes

with Alessa's intervention

Then he goes to the school where he crosses into

another parallel dimension


Now, the real world, dark world, and foggy town,

they all look just the same

But, the nightmare world is the only one

with an "otherworldly" name


Creating an eternal paradise

is the demon god's intention

But to get to us, he'll have to go

through the other two dimensions


Now, in Silent Hill 2, the other dimension

calls people with darkness in their hearts

So, they skip the real world and go directly inside

so the P-Head can tear them apart


The nightmare world has disappeared,

so the dreams come to foggy town

And when the dark world comes, whole buildings appear

and it's all when Laura's not around


Claudia shows up at the mall

to assert the demon's will

And the other dimension shows up when

they're not even in Silent Hill!


A hole opens up in Henry's bathroom

when Walter breaks the rules

And Travis teleports all over the place!

It makes Climax look like a bunch of fools!


Shepherd's Glen has its very own

parallel dimensions now

But Silent Hill's dimensions like to teleport Alex

directly into town


And in SHAZAM, Cheryl struggles with

the life she left behind

But it's alright, the other dimensions

are only in her mind


They're only in her mind
It's all just in your mind!
FUNGO

Well when you put it that way, it does sound pretty crazy... Of course, there is the idea that there's only one parallel dimension and that's where the entirety of the series takes place, but that makes even less sense after what you're about to hear. So listen up! You've got parallel dimensions, we've got parallel solutions.


The one thing people say when we say Silent Hill takes place in the real world, they say, "Where's all the people? If it is not another dimension, then where have all the people gone," they ask?
ROSSETER

That's it? That's the argument? Where are the people?


Well, the simplest answer to that question is that they left. Isn't that a good enough reason that there aren't any people, that there just aren't any? Lisa tries to explain it, but it's really unclear. First she's saying people are moving away, then she's saying people are showing up, then she's saying they're being called by the gods.... it's confusing. It's a bit unlikely that everyone just left within the past seven years, but what if they did? What if Silent Hill's mysterious and deadly past destroyed the town's economy, making it impossible to live there, and everyone only recently moved away, leaving just the cult and its membership behind? And then the cult is just hiding and watching from the shadows...
FUNGO

Ooh, spooky... You're giving me chills! Stop it..!


But, "Ah," you say, "Ah! What about Silent Hill 3!? There are people there, and then they are not anymore!" Well, if the town's spiritual power can create monsters from nothing, then why can't it remove people from reality? Maybe the people literally don't exist there anymore? That's just as plausible as other dimensions, right? They're not necessarily gone forever, but at least for the period of time the nightmare is running rampant wherever it happens to be running...
ROSSETER

... rampant.


FUNGO

And then after that's done with, they exist again like nothing ever happened.


ROSSETER

It could be both.


FUNGO

Yeah! Maybe a lot of people moved away, like Lisa says, and then the rest are just non-existent for whatever period of time you prefer them to be disappeared?


ROSSETER

Or better yet, maybe the spiritual power absorbs the people, just like in one of Silent Hill's biggest influences, Dean Koontz's Phantoms. When Lisa and smokin' hot Jennifer get to Snowfield...


FUNGO

... smokin' hot...


ROSSETER

... it's suspiciously empty.


FUNGO

Except for Ben Affleck. He's still there. He's smokin' hot.


ROSSETER

It's because the "Ancient Enemy" in Phantoms absorbs its victims, and their psyches become a part of its hive mind, where it uses their greatest fears against others.


FUNGO

That sounds pretty similar to Silent Hill.


ROSSETER

Yeah, and this looks pretty similar.


FUNGO

The only thing missing is a car crash. There's no giant gasoline monster living under Silent Hill, but there is a spiritual power that has become malevolent. Maybe the people were absorbed into the æther?


ROSSETER

Maybe it's not just the thoughts of the townspeople that get absorbed, but their bodies, a swell? Could that be what Lisa meant?


FUNGO

You may ask, "If Silent Hill takes place in one dimension, why don't the monsters go around attacking people? If Alessa triggered the darkness of Silent Hill in the singular 'real world dimension' creating monsters, how did James and Mary have a pleasant vacation stay there years later, without being attacked?"


ROSSETER

Maybe you didn't ask that question, but Tomm Hulett did! You're in charge of Silent Hill and that's the question you ask!?


FUNGO

Tomm reasons that if you're in the "real world dimension", you're perfectly fine, but when you're in a dimension that contains monsters, then you get attacked all over the place. We said that the monsters are in the real world, so by Tomm's reasoning, they must attack everybody! But even in the Multiple Dimension Theory, Laura appears in both the foggy and dark world...


ROSSETER

... since the real world doesn't even exist in Silent Hill 2 anymore, right?


FUNGO

Yeah, where are all the people?


ROSSETER

Yeah, where's all the people?


FUNGO

... yet no monsters attack her, nor does she even see them. It's because the monsters don't appear to non-guilty parties. And guess what, Tomm? James wasn't guilty before he killed his wife. So if the monsters are in the real world (which is exactly what we're saying), they wouldn't attack him, would they Tomm?


ROSSETER

Unless he's saying that there were no people so they couldn't vacation with no people in the real world, in which case there's the whole thing with the stuff we said already before about where the people are.


FUNGO

Besides, it's unclear when they had their vacation.


ROSSETER

They probably had their vacation before Silent Hill 1, when the town was still a relaxation destination. And don't gimme any crap about a timeline!


FUNGO

It's horse pucky!


ROSSETER

There were no dates specified until Silent Hill 4 and Origins came along and screwed it all up!


FUNGO

"Ooh," you're exclaiming, "Ooh! What about the prison, or the labyrinth? You can't tell me any of that is possible without it being in another dimension!" Well, put this one up for adoption:


"There was a hole here. It's gone now."

- Silent Hill 2


There was a physical hole here, and it's physically gone now. Why is another dimension required for this to happen? It's just as possible (and more likely), that the spiritual power is making this happen, the same way it makes the monsters happen.
ROSSETER

Think about what causes the nightmare. It's not another dimension. Even in another dimension there would have to be a cause for your nightmares to suddenly manifest and attack you. It's not the characters themselves because even Alessa, the person most likely to achieve this effect, needed demonic assistance. But there's nobody pregnant with a demon in Silent Hill 2, is there? So what causes the nightmare?


FUNGO

It's the spiritual power.


ROSSETER

Right! Whether it's in the real world or another dimension, the spiritual power is what causes the nightmare, and the spiritual power can create or remove things and bend time and space just as easily in the real world as it could in another dimension, which makes the other dimension an unnecessary complication.


"I've got you now! I've got you now for sure

this time," you proclaim with alacrity!

"When he is in the other church, Harry

doth disappear. When Cybil comes, to her


surprise, Harry is truly gone. For sooth,

it is the parallel dimension to

which he hath but absconded, verily!"

-Iambic pentameter is achieved!-


Well the truth is, at this point in the game Harry is pulled directly into Alessa's dream. It's the only time in the game (really, the whole series), where a scene is presented in an obvious dream sequence. He's not teleporting from the antique shop to the hospital, then back to the antique shop. He is leaving reality, but only to enter Alessa's mind, not another dimension. When he's gone from reality, the nightmare takes over that part of town, probably while Cybil is still there. Harry is then "reinserted" after she leaves.
FUNGO

Proof!? You say proof!?


ROSSETER

We've got proof. What, you think we don't have it?


FUNGO

Listen to how the characters talk in the games. What better proof could there be?


ROSSETER

It's, like, 190 proof. That's illegal in some areas.


FUNGO

It's illegal how much proof there is.


"... it's being invaded by the Otherworld."

- Harry Mason


ROSSETER

What's being invaded by the Otherworld, Harry? The real world (because that's what he means)? But Harry, according to Multiple Dimension Theory, you're not in the real world! You're in the dark dimension. Or, even if it's just the two-dimension theory, then what he's saying is that the other dimension is being invaded by itself..?


"I know about the pleasures of this world..."

- Father Vincent


The pleasures of which world? The real world (because that's what he's talking about)? But Vincent, according to Multiple Dimension Theory, you're not in the real world. I know. I was just running around outside and there were no people out there. You must be mistaken. You're talking about the foggy dimension. The one with all the people that give you the money you take so much pleasure in collecting..?
FUNGO

Proof! And more..!


ROSSETER

... Proof!


FUNGO

The book of Lost Memories...


ROSSETER

Here we go again!


FUNGO

People tried to use this book against us many, many, many, many, many, many times. They say, "Nuh-uh! Book of Lost Memories says you're wrong! Did you even read it?" Yeah we read it! We didn't have to, but we did. Guess what? It always seems to corroborate our story! Did you even read it? Well you don't have to because we're going to read it to you. You did this.

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