The main screen is divided into the following sections:
Left Side: Toolbar
The toolbar contains the drawing and editing controls.
Middle: Drawing Canvas
The largest part of the screen, in the center, is the drawing canvas. This is, obviously, where you draw!
Right Side: Selector
Depending on the current tool, the selector shows different things. e.g., when the Paint Brush tool is selected, it shows the various brushes available. When the Rubber Stamp tool is selected, it shows the different shapes you can use.
Lower: Colors: A palette of available colors are shown near the bottom of the screen.
Bottom: Help Area: At the very bottom of the screen, Tux, the Linux Penguin, provides tips and other information while you draw.
The Paint Brush tool lets you draw freehand, using various brushes (chosen in the Selector on the right) and colors (chosen in the Color palette towards the bottom).
Stamp (Rubber Stamp)
The Stamp tool is like a set of rubber stamps or stickers. It lets you paste pre-drawn or photographic images (like a picture of a horse, or a tree, or the moon) in your picture.
As you move the mouse around the canvas, an outline follows the mouse, showing where the stamp will be placed, and how big it will be.
There can be numerous categories of stamps (e.g., animals, plants, outer space, vehicles, people, etc.). Use the Left and Right arrows to cycle through the collections.
Some stamps can be colored or tinted. If the color palette below the canvas is activated, you can click the colors to change the tint or color of the stamp before placing it in the picture.
Stamps can be shrunk and expanded, and many stamps can be flipped vertically, or displayed as a mirror-image, using controls at the bottom right of the screen.
This tool lets you draw straight lines using the various brushes and colors you normally use with the Paint Brush.
Click the mouse and hold it to choose the starting point of the line. As you move the mouse around, a thin 'rubber-band' line will show where the line will be drawn.
Let go of the mouse to complete the line. A "sproing!" sound will play.
This tool lets you draw some simple filled, and un-filled shapes.
Select a shape from the selector on the right (circle, square, oval, etc.).
In the canvas, click the mouse and hold it to stretch the shape out from where you clicked. Some shapes can change proportion (e.g., rectangle and oval), others cannot (e.g., square and circle).
Let go of the mouse when you're done stretching.
Now you can move the mouse around the canvas to rotate the shape.
Click the mouse button again and the shape will be drawn in the current color.
Choose a font (from the 'Letters' available on the right) and a color (from the color palette near the bottom). Click on the screen and a cursor will appear. Type text and it will show up on the screen.
Press [Enter] or [Return] and the text will be drawn onto the picture and the cursor will move down one line.
Alternatively, press [Tab] and the text will be drawn onto the picture, but the cursor will move to the right of the text, rather than down a line, and to the left. (This can be useful to create a line of text with mixed colors, fonts, styles and sizes: Like this.)
Clicking elsewhere in the picture while the text entry is still active causes the current line of text to move to that location (where you can continue editing it).
Magic (Special Effects)
The 'Magic' tool is actually a set of special tools. Select one of the "magic" effects from the selector on the right. Then, depending on the tool, either click and drag around the picture, or simply click the picture once, to apply the effect.
This tool is similar to the Paint Brush. Wherever you click (or click and drag), the picture will be erased either to white, or to the background picture, if you began the current drawing with a 'Starter' image.
A number of eraser sizes are available.
As you move the mouse around, a square outline follows the pointer, showing what part of the picture will be erased to white.
Clicking this tool will undo the last drawing action. You can even undo more than once!
Note: You can also press [Control]-[Z] on the keyboard to undo.
Clicking this tool will redo the drawing action you just "undid" with the 'Undo' button.
As long as you don't draw again, you can redo as many times as you had "undone!"
Note: You can also press [Control]-[R] on the keyboard to redo.
Clicking the "New" button will start a new drawing. You will first be asked whether you really want to do this.
Note: You can also press [Control]-[N] on the keyboard to start a new drawing.
This shows you a list of all of the pictures you've saved. If there are more than can fit on the screen, use the "Up" and "Down" arrows at the top and bottom of the list to scroll through the list of pictures.
Click a picture to select it, then...
Click the green "Open" button at the lower left of the list to load the selected picture.
(Alternatively, you can double-click a picture's icon to load it.)
Click the brown "Erase" (trash can) button at the lower right of the list to erase the selected picture. (You will be asked to confirm.)
Click the blue "Slides" (slide projector) button at the lower left to go to slideshow mode. See "Slides", below, for details.
Or click the red "Back" arrow button at the lower right of the list to cancel and return to the picture you were drawing.
Along with pictures you've created, Tux Paint can provided 'Starter' images. Opening them is like creating a new picture, except that the picture isn't blank. 'Starters' can be like a page from a coloring book (a black-and-white outline of a picture, which you can then color in), or like a 3D photograph, where you draw the bits in between.
'Starter' images have a green background in the 'Open' screen. (Normal images have a blue background.) When you load a 'Starter,' draw on it, and then click 'Save,' it creates a new picture (it doesn't overwrite the original 'Starter,' so you can use it again later).
If choose to open a picture, and your current drawing hasn't been saved, you will be prompted as to whether you want to save it or not.
Note: You can also press [Control]-[O] on the keyboard to get the 'Open' dialog.
This saves your current picture.
If you haven't saved it before, it will create a new entry in the list of saved images. (i.e., it will create a new file)
Note: It won't ask you anything (e.g., for a filename). It will simply save the picture, and play a "camera shutter" sound effect.
If you HAVE saved the picture before, or this is a picture you just loaded using the "Open" command, you will first be asked whether you want to save over the old version, or create a new entry (a new file).
Note: You can also press [Control]-[S] on the keyboard to save.
Click this button and your picture will be printed!
By default, Tux Paint only shows the printer dialog if the [Alt] key is held while clicking the 'Print' button.
Clicking the "Quit" button, closing the Tux Paint window, or pushing the [Escape] key will quit Tux Paint.
You will first be prompted as to whether you really want to quit.
If you choose to quit, and you haven't saved the current picture, you will first be asked if wish to save it. If it's not a new image, you will then be asked if you want to save over the old version, or create a new entry.
There is no on-screen control button at this time, but by pressing [Alt] + [S], sound effects can be disabled and re-enabled (muted and unmuted) while the program is running.
Materials Adapted from http://www.tuxpaint.org/docs/html/README.html B. Fair EPSD