4051 Boca Woods Dr. • Orlando, fl 32826




Дата канвертавання24.04.2016
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4051 Boca Woods Dr. • Orlando, FL 32826

Phone 407.482.8898 • E-mail ronamador1@yahoo.com

Ron Amador




Objective

To be a part of a development team that creates outstanding graphics for an exciting and successful title.





Bussiness Approach

I have a strong work ethic and a passion for exceeding expectations. I strive for excellence and support my peers and employees to achieve the same. I consider myself lucky to be able to combine my two passions in my career: games and art.





qualifications




  • 13 game titles shipped across the PS2, Xbox, Gamecube, DS, Xbox 360, Playstation 3 and Wii!

  • 6 total years of Environment Lead experience!

  • Years of experience with Maya’s modeling and texturing tools.

  • Well versed in 3D Studio Max, its tools and applications.

  • Game development pipeline design.

  • Strong understanding of Zbrush software and its applications.

  • Extremely comfortable in Photoshop.

  • Outstanding traditional art skills.

  • Five years of leadership experience in the field of game development

  • Experienced in the design and application of next generation shading and texturing.

  • Years of experience Outsourcing art assets and processes. High level of understanding of Outsourcing management and documentation.




Professional experience





    2008 – present N-Space Orlando FL

Lead Senior Environment Artist

  • Created environments for Xbox 360, Playstation 3, Wii, and DS platforms.

  • Led a team of 7 talented individuals in the creation of game environments.

  • Consulted with management on the development and advancement of other artists.

  • Lent my expertise to the tech art team in the creation of next generation shaders and techniques.

  • Assisted Development managers with the creation of the cycle schedule by selecting and estimating tasks.

    TOY STORY 3 (DS)

    GOLDENEYE (DS)

    HANNAH MONTANA THE MOVIE, (WII, Xbox 360, Playstation3) Lead Environment Modeler

    WINTER development demonstration (no current publisher)

    2000 – 2008 Electronic Arts – Tiburon Maitland FL


Senior Environment Artist

  • Created low and hi resolution models and textures for many AAA titles.

  • Led other professional artists through four game development cycles.

  • Took the lead in the design of environment art pipelines.

  • Consulted with management on the development and advancement of other artists.

  • Worked in conjunction with programmers to develop cutting edge, proprietary, next generation shading techniques.

  • Mentored other artists with their career and skill development.

  • Developed the look and feel of multiple titles along with the Art Director. Including, but not limited to, TIGER WOODS 2008.

  • Assisted Development managers with the creation of the cycle schedule by selecting and estimating tasks.

    MADDEN NFL FOOTBALL 2002 (PS2) – Assistant Environment Modeler

    NCAA FOOTBALL 2002 (PS2) – Assistant Environment Modeler

    NASCAR THUNDER 2002 (PS2) – Assistant Environment Modeler

    NASCAR THUNDER 2003 (PS2, XBOX, NGC) – Associate Environment Modeler

    NASCAR THUNDER 2004 (PS2, XBOX, NGC) – Lead Environment Modeler

    NASCAR - CHASE FOR THE CUP 2005 (PS2, XBOX,) – Lead Environment Modeler

    NFL STREET 2 (PS2, XBOX, NGC) - Environment Modeler

    MADDEN FOOTBALL 2006 (XBOX 360) - Environment Modeler

    SUPERMAN RETURNS – THE VIDEOGAME (XBOX 360, PS2, XBOX, NGC) Lead Environment Modeler

    TIGER WOODS PGA TOUR GOLF 2008 (XBOX 360, PS3)- Lead Environment Modeler

    TIGER WOODS PGA TOUR GOLF 2009 (XBOX 360, PS3)- Lead Environment Modeler





1999 - 2000 University of Central Florida Orlando FL

Instructor

  • Maya instructor for one school year (two semesters): Basic through advanced courses.

  • Counseled students with beginner and advanced projects.



Education

1995 - 1996 University of South Florida Tampa FL

Transferred




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